Download Link coming / June 2015
The space race has begun! In order deploy a reliable network for resource gathering, humanity has sent a small group of sophisticated robots into outer space. In Recharged, your goal is to gather enough resources to build an autonomous base, that harvests the planet’s resources. Your team of four is not alone though, you will have to defend your base from the planetary defenders, who are also controlled by a fifth player.
My task during this school project was to do the game design, gameplay programming and UI implementation. Recharged was developed in 4 months by a team of 7 students.